Perhaps the best of the videogame-to-film conversions yet, Silent Hill is still a movie at odds with itself. Some of the imagery at work, and the general mood of things when the lights go out are the stuff of beautiful Lovecraftian nightmare. The gore present is not only the gooey-bloody stuff, but also effective and disturbing; the way it ought to be. And the audio design is spot on (which it should be, since it's from the same person who made the games' soundscapes so damn frightening). It's scary the way a good horror flick should be scary. But the plot? Just sub-par. It's told in an overly simplistic, ham-fisted style that still manages not to make sense. To be fair, the games weren't much better, but that's not an excuse. This film has got the scare-factor down in spades, with thick atmosphere and excellent pacing, but it can't surmount its mismanaged script. I give it serious points for effort, but a bad story is still a bad story.
4 out of 10.
Monday, October 29, 2007
Silent Hill (2006)
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